Turmite

2D Turing machine with internal states — complex emergent patterns

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Step: 0
Turmite = Turing machine on a 2D tape. State: (machine_state, cell_color). Each step: write new color, turn, move, change machine state.

Transition table: {(state, color) → (new_color, turn, new_state)}
Turns: 0=no turn, 1=right, 2=U-turn, 3=left

Some turmites build spirals, snowflakes, or highways — emergent from purely local rules with no global coordination.