SIERPINSKI GASKET — CHAOS GAME & IFS

CONTROLS

POINTS DRAWN
0
FRACTAL DIMENSION
IFS MAPS
3
Chaos Game (Barnsley 1988):
Pick a random vertex. Move halfway toward it. Plot. Repeat.

Equivalent to iterating a random IFS contraction. The attractor is the Sierpinski triangle.

d_f = log(3)/log(2) ≈ 1.585

Coloring by orbit history reveals the self-similar structure: each color corresponds to a different sub-triangle in the IFS hierarchy.