Controls
Statistics
Total chips: 0
Topplings: 0
Avalanche size: 0
Max height: 0
Toppling rule:
z(v) ≥ 4 → z(v) -= 4
z(u) += 1 for u~v
Abelian: order doesn't matter
z(v) ≥ 4 → z(v) -= 4
z(u) += 1 for u~v
Abelian: order doesn't matter
Identity e: e+s=s
e = 2·max_recurrent - stabilize(2·max)
e = 2·max_recurrent - stabilize(2·max)