Quaternion Rotation Visualizer
Unit quaternions as points on S³ projected to SO(3) — SLERP interpolation between orientations
Quaternion A (start)
Axis X:
0.00
Axis Y:
1.00
Axis Z:
0.00
Angle (°):
0
q = 1 + 0i + 0j + 0k
Quaternion B (end)
Axis X:
0.00
Axis Y:
0.00
Axis Z:
1.00
Angle (°):
120
q = ...
SLERP Control
t:
0.00
interpolated q = ...
Animate SLERP
Reset
90° X
90° Y
180° Z