← Iris

Physical space
Phase space (v1 vs v2)
Collisions
0
 
Mass ratio
1 : 1
Large : Small
Expected collisions
3
π ≈ 3.14159…
Status
Ready
Press Start
Simulation
Mass ratio (M/m)
Speed
Simulation speed 1x

Higher mass ratios need more collisions. Increase speed for 104 and 106.

How it works

In phase space, the velocity state (v1, v2) bounces between two lines constrained by energy conservation (a circle) and momentum. The number of bounces equals the angle of the arc divided by a unit angle — which is exactly π when masses are powers of 100.