Minority Game Theory
N agents each round choose 0 or 1 — minority side wins. Watch herding and anti-coordination emerge.
Parameters
Agents (N):
101
Memory (m):
3
Strategies per agent:
2
Speed:
20
rounds/s
Reset
Pause
Round:
0
Attendance σ:
—
Efficiency:
—
Phase:
—
α = 2^m / N is the key ratio.
α < 0.3374: herding phase
α > 0.3374: efficient phase