Conway's Game of Life

Click to draw cells. Use pattern buttons to spawn famous structures.

10
8
Generation: 0
Population: 0
Conway's Game of Life (1970) is a 2D cellular automaton with four rules:
1. Live cell with <2 live neighbors → dies (underpopulation)
2. Live cell with 2–3 live neighbors → survives
3. Live cell with >3 live neighbors → dies (overpopulation)
4. Dead cell with exactly 3 live neighbors → becomes alive (reproduction)

Despite their simplicity, these rules produce extraordinary complexity. Gliders are spaceships that translate themselves across the grid. The Gosper Glider Gun was the first discovered pattern with unbounded growth. Life is Turing-complete: logic gates, memory, and computation can all be implemented.